- MVP Development A first version that ships
- Full Product Development App, backend, admin, ops
- Scaling & Platform Performance under load
- Web App Development Product-grade web apps
- Mobile App Development iOS and Android, one codebase
- Desktop Development Windows, macOS, and Linux
- API & Backend Systems Integrations and production APIs
- Shipping Platforms Carrier APIs and multi-carrier platforms
- Admin Dashboards Consoles a team works from
- Ecommerce Solutions Stores, payments, and orders
- AI Platform Mission Control for your team
- Game Development iOS, Android, web, desktop
- 2D Assets & Animation Sprites, UI, and cutscenes
- 3D Assets & Animation Characters, props, cinematics
- Embedded Hardware Boards, firmware, manufacturing
- Robotics & Autonomy Perception, planning, control
- Scientific & Biomedical Instrument-adjacent software
- Aerospace & Simulation Enterprise programs only
- Realtime Communication Game servers, WebRTC, UDP/TCP
- AI Tracking People, plates, pulse — live cameras
- Security Communications 4G PTT, command, personnel
- End-to-End Encryption Your keys, Signal-class sessions
- Consultation Scope, architecture, a plan
- Asset Design 2D and 3D under one roof
3D assets & animation
Worlds. Vehicles. Objects.
Landscapes, anime streets, downtown blocks. Cars, trucks, game props, and the custom object on the table. Look-dev on Grok Imagine. Mesh in Blender. Packed for Unreal, Unity, and glTF.
Toolchain
Catalog
The studio floor
Worlds first, then the things that live in them. Hover a row to pause. Click a frame for the stack.
Three packages
Starting prices in CAD. Hero from $350. Prop pack from $500. World from $1,200.
Package 01
Prop Pack
8 game-ready meshes
Weapons, chests, pickups — PBR, LODs, and a glTF zip.
from $500 CAD
- 8 unique props
- 2K PBR sets
- LOD0–2
- glTF + source
- Two revision rounds
2–4 days
Start Prop PackPackage 02
Hero
1 character, rigged
The one on the box. A-pose, rig, six in-game animations, engine export.
from $350 CAD
- Hero mesh + textures
- Game rig
- Idle / walk / run / attack / hit / death
- glTF / FBX
- Two revision rounds
3–5 days
Start HeroPackage 03
World
Hero + kit + 30s
A playable look: character, 24 props, a modular set, and a finished cinematic.
from $1,200 CAD
- Hero package
- 24 props
- Modular kit
- 30s cinematic
- Dedicated art lead
8–12 days
Start WorldAlso in the studio
Need 2D sprites?
Kits, tiles, UI, and 2D / anime cutscenes — same studio, Harmony finish.
2D Assets & AnimationQuestions
Both. Grok Imagine locks the look. Meshy (or Tripo) builds the mesh, PBR, and a game rig. Seedance turns the still. You get glTF / FBX. Blender only if the brief needs a hand-built hero.
Yes. Landscapes, stylized streets, downtown blocks, interiors, hangars. A world is a modular kit: floors, walls, trim, vegetation, and the hero still that sells it. Vehicles and interactables are quoted beside it.
Starting prices in CAD. A single prop from $90. An eight-prop pack from $500. A hero from $350. A vehicle from $150.
Unreal, Unity, and glTF for the web. Poly and texture budgets are agreed before a vertex is locked.